With the knowledge of what to build and how the lighting works, I'll be moving on to create the models essential for the map. While modeling it is important to know how long will the model take to complete and which models are more important to the game. This is distributed into a priority list.
Top Priority:
My top priority is the mayor's house, which is large and detailed.
High Priority:
The Shops are next in the Priority
Medium Priority:
Followed by Witch's Hut, bridge and the barricade fences.
Low Priority:
The Arbor and Well are both low poly objects which are easier to model and less time consuming so they're modeled last.
Last few models are assets which is not necessary needed in the map, they are added to enhance the surrounding.
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