Monday, 12 November 2012

Blocking the Map

Once the blueprint of the map is completed, we can move on and block the level up. Create boxes/shapes on each location according to the blueprint fitting the objects with the appropriate scale.

The Steps to Blocking up the level is shown below:

First step -
Place the image of the blueprint into the 3ds Max


This is how the your image should look like.


Final Step -
Drop the Box and shapes.



The box has been place on the location shown by the blueprint.

No comments:

Post a Comment